Fashionable Till Death is a CCG where the player explores boutiques to find new bargains to add to their wardrobe and battles other fashionistas to (literally) blow their socks off with how fly your outfit is.

The combat uses a stack, the first item of clothes you put on is the last one you remove (can't take off pants if shoes went on afterwards), and where as logic dictates you can't wear more than one of the same type of clothing (shirt, pants, shoes, accessories). 

The current build is to test the basics of the combat system. I rebuilt the game's code base from the ground up to fix some spaghetti code problems I'd run into.

The exploration system and deck building is missing in the current build.

The game is still in production and is using programmer art, the art seen in the screenshots is more representative of the art direction.

=========
Most recent change:
Combat is Minimum Viable Product
=========

+++++++++
Next Update:
New Game mode
+++++++++

In the most recent update I've added card effects, the effects are listed below because I've not had a chance to add any in game tutorials:

Green colored symbols affect the player that use them
Red colored symbols affect the other player
Fan of cards with a highlighted card to the right: Draw a card from the deck into your library
Fan of cards with a highlighted card to the left: Discard a card 
Stack of cards with the bottom card highlighted: remove the bottom card of an outfit
Stack of cards with the top cards highlighted: remove top card of outfit or swap top card of outfit

Note:
The opponent AI doesn't make particularly smart decision and none of their cards have effects, but they're fine for now.

Leave a comment

Log in with itch.io to leave a comment.