You play as an unnamed person who won a Honeymoon to a Mediterranean paradise, now just post your wedding and you wake up in a hotel room you barely remember arriving in the night before and no sign of your freshly minted wife.

You must explore the small town, guess what everyone is saying and find your wife.

PLOT
You win a mystery honeymoon package from a wedding fair. You leave for the trip after your wedding and are offered the local strong spirit as a drink on the landing of the plan. You have a few too many. When you finally awake you have no memory of where you are, have a terrible hangover and you can’t find your wife or luggage. 

You walk down to the concierge, they must know where your luggage and wife are. They stop you. You realize you don’t know the language and can’t understand anything being said. 

Post Jam Plans

Short Term

  • Fix up script to be clearer.
  • Fix dialogue choice staying on screen if you move during a choice.
  • Add BG noise to scenes.

Long Term

  • Lengthen the plot.
  • Add minigames (instructions still incomprehensible though)
  • Add more NPCs
  • Give NPCs varied expressions
  • Make Jail not the end of the game

Comments

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what is sote and sola???? hahahahu

If you find your wife she tells you.

I did not understand. I'm not married. hahaah

In the game you're looking for your wife. Upon finding her she provides context to what the words you've been saying mean.

someone found out how to shake text. very nice drawings

Cause the draw text function draws all characters individually every frame I can add a +-1 to the x and y position of a chunk of characters.

Sote! Or.. sola? This is a fun game- I managed to bumble my way through it. In that sense, it accurately simulates being unable to find somebody in a foreign country.

I'm not really sure what was going on, but I guess that's the point. At one part the text that was supposed to be in the sans serif font started being in the cursive font instead, but eventually it changed back.

Great drawings! :)